Control legend appearance and behavior
Legend properties control the appearance and behavior of a legend object. By changing property values, you can modify certain aspects of the legend. Use dot notation to refer to a particular object and property:
plot(rand(3)) lgd = legend; c = lgd.TextColor; lgd.TextColor = 'red';
TextColor
— Text color[0 0 0]
(default) | RGB triplet | character vector of color nameText color, specified as an RGB triplet or a character vector
of a color name. The default color is black with an RGB triplet value
of [0 0 0]
.
An RGB triplet is a three-element row vector whose elements
specify the intensities of the red, green, and blue components of
the color. The intensities must be in the range [0,1]
;
for example, [0.4 0.6 0.7]
. This table lists the
long and short color name options and the equivalent RGB triplet values.
Long Name | Short Name | RGB Triplet |
---|---|---|
'yellow' | 'y' | [1 1 0] |
'magenta' | 'm' | [1 0 1] |
'cyan' | 'c' | [0 1 1] |
'red' | 'r' | [1 0 0] |
'green' | 'g' | [0 1 0] |
'blue' | 'b' | [0 0 1] |
'white' | 'w' | [1 1 1] |
'black' | 'k' | [0 0 0] |
Example: [0 0 0.5]
Example: 'blue'
Color
— Background color[1 1 1]
(default) | RGB triplet | character vector of color nameBackground color, specified as an RGB triplet or a character
vector of a color name. The default color is white with an RGB triplet
value of [1 1 1]
.
An RGB triplet is a three-element row vector whose elements
specify the intensities of the red, green, and blue components of
the color. The intensities must be in the range [0,1]
;
for example, [0.4 0.6 0.7]
. This table lists the
long and short color name options and the equivalent RGB triplet values.
Long Name | Short Name | RGB Triplet |
---|---|---|
'yellow' | 'y' | [1 1 0] |
'magenta' | 'm' | [1 0 1] |
'cyan' | 'c' | [0 1 1] |
'red' | 'r' | [1 0 0] |
'green' | 'g' | [0 1 0] |
'blue' | 'b' | [0 0 1] |
'white' | 'w' | [1 1 1] |
'black' | 'k' | [0 0 0] |
Example: legend({'A','B'},'Color','y')
Example: legend({'A','B'},'Color',[0.8 0.8 1])
Box
— Display of box outline'on'
(default) | 'off'
Display of box outline, specified as one of these values:
'on'
— Display the box around
the legend.
'off'
— Do not display the
box around the legend.
Example: legend({'A','B'},'Box','off')
EdgeColor
— Color of box outline[0.15 0.15 0.15]
(default) | RGB triplet | character vector of color nameColor of box outline, specified as an RGB triplet or a character
vector of a color name. The default color is dark gray with an RGB
triplet value of [0.15 0.15 0.15]
.
An RGB triplet is a three-element row vector whose elements
specify the intensities of the red, green, and blue components of
the color. The intensities must be in the range [0,1]
;
for example, [0.4 0.6 0.7]
. This table lists the
long and short color name options and the equivalent RGB triplet values.
Long Name | Short Name | RGB Triplet |
---|---|---|
'yellow' | 'y' | [1 1 0] |
'magenta' | 'm' | [1 0 1] |
'cyan' | 'c' | [0 1 1] |
'red' | 'r' | [1 0 0] |
'green' | 'g' | [0 1 0] |
'blue' | 'b' | [0 0 1] |
'white' | 'w' | [1 1 1] |
'black' | 'k' | [0 0 0] |
Example: legend({'A','B'},'EdgeColor',[0 1 0])
LineWidth
— Width of box outline0.5
(default) | positive valueWidth of box outline, specified as a positive value in point units. One point equals 1/72 inches.
Example: 1.5
Location
— Location with respect to axes'north'
| 'south'
| 'east'
| 'west'
| 'northeast'
| ...Location with respect to the axes, specified as one of the location values listed in this table.
Value | Description |
---|---|
'north' | Inside top of axes |
'south' | Inside bottom of axes |
'east' | Inside right of axes |
'west' | Inside left of axes |
'northeast' | Inside top-right of axes (default for 2-D axes) |
'northwest' | Inside top-left of axes |
'southeast' | Inside bottom-right of axes |
'southwest' | Inside bottom-left of axes |
'northoutside' | Above the axes |
'southoutside' | Below the axes |
'eastoutside' | To the right of the axes |
'westoutside' | To the left of the axes |
'northeastoutside' | Outside top-right corner of the axes (default for 3-D axes) |
'northwestoutside' | Outside top-left corner of the axes |
'southeastoutside' | Outside bottom-right corner of the axes |
'southwestoutside' | Outside bottom-left corner of the axes |
'best' | Inside axes where least conflict with data in plot |
'bestoutside' | To the right of the axes |
'none' | Determined by Position property. Use the Position property
to specify a custom location. |
Example: legend('Location','northeastoutside')
Orientation
— Orientation'vertical'
(default) | 'horizontal'
Orientation, specified as one of these values:
'vertical'
— Stack the legend
items vertically.
'horizontal'
— List the
legend items side-by-side.
Example: legend('Orientation','horizontal')
Position
— Custom location and sizeCustom location and size, specified as a four-element vector
of the form [left bottom width height]
. The first
two values, left
and bottom
,
specify the distance from the lower left corner of the figure to the
lower left corner of the legend. The last two values, width
and height
,
specify the legend dimensions. The Units
property
determines the position units.
If you specify the Position
property, then MATLAB® automatically
changes the Location
property to 'none'
.
Example: legend({'A','B'},'Position',[0.2 0.6 0.1 0.2])
Units
— Position units'normalized'
(default) | 'inches'
| 'centimeters'
| 'characters'
| 'points'
| 'pixels'
Position units, specified as one of the values in this table.
Units | Description |
---|---|
'normalized' (default) | Normalized with respect to the container, which is usually
the figure. The lower left corner of the figure maps to (0,0) and
the upper right corner maps to (1,1) . |
'inches' | Inches. |
'centimeters' | Centimeters. |
'characters' | Based on the default system font character size.
|
'points' | Points. One point equals 1/72 inch. |
'pixels' | Pixels. Starting in R2015b, distances in pixels are independent of your system resolution on Windows® and Macintosh systems:
On Linux® systems, the size of a pixel is determined by your system resolution. |
All units are measured from the lower-left corner of the container window.
This property affects the Position
property.
If you change the units, then it is good practice to return it to
its default value after completing your computation to prevent affecting
other functions that assume Units
is the default
value.
If you specify the Position
and Units
properties
as Name,Value
pairs when creating the legend, then the order of specification matters. If you want
to define the position with particular units, then you must set the Units
property
before the Position
property.
String
— Text for legend labelsText for legend labels, specified as a cell array of character vectors or a string array.
Interpreter
— Interpretation of text characters'tex'
(default) | 'latex'
| 'none'
Interpretation of text characters, specified as one of these values:
'tex'
— Interpret characters
using a subset of TeX markup.
'latex'
— Interpret characters
using LaTeX markup.
'none'
— Display literal
characters.
By default, MATLAB supports a subset of TeX markup. Use TeX markup to add superscripts and subscripts, modify the font type and color, and include special characters in the text.
This table lists the supported modifiers with the Interpreter
property
set to 'tex'
. Modifiers remain in effect until
the end of the text. Superscripts and subscripts are an exception
because they only modify the next character or the characters within
the curly braces.
Modifier | Description | Example |
---|---|---|
^{ } | Superscript | 'text^{superscript}' |
_{ } | Subscript | 'text_{subscript}' |
\bf | Bold font | '\bf text' |
\it | Italic font | '\it text' |
\sl | Oblique font (usually the same as italic font) | '\sl text' |
\rm | Normal font | '\rm text' |
\fontname{specifier} | Font name — Set specifier as the
name of a font family. You can use this in combination with other
modifiers. | '\fontname{Courier} text' |
\fontsize{specifier} | Font size — Set specifier as a numeric
scalar value in point units to change the font size. | '\fontsize{15} text' |
\color{specifier} | Font color — Set specifer as one
of these colors: red , green , yellow , magenta , blue , black , white , gray , darkGreen , orange ,
or lightBlue . | '\color{magenta} text' |
\color[rgb]{specifier} | Custom font color — Set specifier as
a three-element RGB triplet. | '\color[rgb]{0,0.5,0.5} text' |
This
table lists the supported special characters with the Interpreter
property
set to 'tex'
.
Character Sequence | Symbol | Character Sequence | Symbol | Character Sequence | Symbol |
---|---|---|---|---|---|
| α |
| υ |
| ~ |
| ∠ |
| Φ |
| ≤ |
|
|
| χ |
| ∞ |
| β |
| ψ |
| ♣ |
| γ |
| ω |
| ♦ |
| δ |
| Γ |
| ♥ |
| ɛ |
| Δ |
| ♠ |
| ζ |
| Θ |
| ↔ |
| η |
| Λ |
| ← |
| Θ |
| Ξ |
| ⇐ |
| ϑ |
| Π |
| ↑ |
| ι |
| Σ |
| → |
| κ |
| ϒ |
| ⇒ |
| λ |
| Φ |
| ↓ |
| µ |
| Ψ |
| º |
| ν |
| Ω |
| ± |
| ξ |
| ∀ |
| ≥ |
| π |
| ∃ |
| ∝ |
| ρ |
| ∍ |
| ∂ |
| σ |
| ≅ |
| • |
| ς |
| ≈ |
| ÷ |
| τ |
| ℜ |
| ≠ |
| ≡ |
| ⊕ |
| ℵ |
| ℑ |
| ∪ |
| ℘ |
| ⊗ |
| ⊆ |
| ∅ |
| ∩ |
| ∈ |
| ⊇ |
| ⊃ |
| ⌈ |
| ⊂ |
| ∫ |
| · |
| ο |
| ⌋ |
| ¬ |
| ∇ |
| ⌊ |
| x |
| ... |
| ⊥ |
| √ |
| ´ |
| ∧ |
| ϖ |
| ∅ |
| ⌉ |
| 〉 |
| | |
| ∨ |
| 〈 |
| © |
To use LaTeX markup, set the Interpreter
property
to 'latex'
. Use dollar symbols around the text,
for example, use '$\int_1^{20} x^2 dx$'
for inline
mode or '$$\int_1^{20} x^2 dx$$'
for display mode.
The displayed text uses the default LaTeX font style. The FontName
, FontWeight
,
and FontAngle
properties do not have an effect.
To change the font style, use LaTeX markup.
The maximum size of the text that you can use with the LaTeX interpreter is 1200 characters. For multiline text, this reduces by about 10 characters per line.
For more information about the LaTeX system, see The LaTeX Project website at http://www.latex-project.org/.
Title
— Legend titleLegend title, returned as a legend text object. To add a legend
title, set the String
property of the legend text
object. To change the title appearance, such as the font style or
color, set legend text properties. For a list, see Legend Text Properties.
plot(rand(3)); lgd = legend('line 1','line 2','line 3'); lgd.Title.String = 'My Legend Title'; lgd.Title.FontSize = 12;
Alternatively, use the title
function
to add a title and control the appearance.
plot(rand(3)); lgd = legend('line 1','line 2','line 3'); title(lgd,'My Legend Title','FontSize',12)
FontAngle
— Character slant'normal'
(default) | 'italic'
Character slant, specified as 'normal'
or 'italic'
.
Not all fonts have both font styles. Therefore, the italic font might
look the same as the normal font.
Note:
The |
FontName
— Font name'FixedWidth'
Font name, specified as the name of the font to use or 'FixedWidth'
.
To display and print properly, the font name must be a font that your
system supports. The default font depends on the specific operating
system and locale.
To use a fixed-width font that looks good in any locale, use 'FixedWidth'
.
The 'FixedWidth'
value relies on the root FixedWidthFontName
property.
Setting the root FixedWidthFontName
property causes
an immediate update of the display to use the new font.
Example: 'Cambria'
FontSize
— Font size9
(default) | scalar value greater than zeroFont size, specified as a scalar value greater than zero in point units. If you change the axes font size, then MATLAB automatically sets the legend font size to 90% of the axes font size. If you manually set the legend font size, then changing the axes font size does not affect the legend.
FontWeight
— Thickness of text characters'normal'
(default) | 'bold'
Thickness of the text characters, specified as one of these values:
'normal'
— Default weight
as defined by the particular font
'bold'
— Thicker character
outlines than normal
MATLAB uses the FontWeight
property
to select a font from those available on your system. Not all fonts
have a bold font weight. Therefore, specifying a bold font weight
still can result in the normal font weight.
Note:
The |
Visible
— State of visibility'on'
(default) | 'off'
State of visibility, specified as one of these values:
'on'
— Display the legend.
'off'
— Hide the legend without deleting it. You still can access the properties
of an invisible legend object.
Type
— Type of graphics object'legend'
(default)This property is read only.
Type of graphics object, returned as 'legend'
.
Use this property to find all objects of a given type within a plotting
hierarchy.
Tag
— Tag to associate with legend'legend'
(default) | character vectorUser-specified tag to associate with the legend,
specified as a character vector. Tags provide a way to identify graphics
objects. Use this property to find all objects with a specific tag
within a plotting hierarchy, for example, searching for the tag using findobj
.
Example: 'January Data'
UserData
— Data to associate with legend[]
(default) | any MATLAB dataData to associate with the legend object, specified as any MATLAB data, for example, a scalar, vector, matrix, cell array, character array, table, or structure. MATLAB does not use this data.
To associate multiple sets of data or to attach a field name
to the data, use the getappdata
and setappdata
functions.
Example: 1:100
Parent
— Parent of legendParent of the legend, specified as a figure object, uipanel object, or a uitab object.
The legend must have the same parent as the associated axes. If you change the parent of the associated axes, then the legend automatically updates to use the same parent.
Children
— Children of legendGraphicsPlaceholder
arrayThe legend has no children. You cannot set this property.
HandleVisibility
— Visibility of object handle'on'
(default) | 'off'
| 'callback'
Visibility of legend object handle in the Children
property
of the parent, specified as one of these values:
'on'
— The legend object handle is always visible.
'off'
— The legend object handle is invisible at all times. This option
is useful for preventing unintended changes to the UI by another function.
Set the HandleVisibility
to 'off'
to
temporarily hide the handle during the execution of that function.
'callback'
— The legend object handle is visible from within callbacks or functions
invoked by callbacks, but not from within functions invoked from the
command line. This option blocks access to the legend at
the command-line, but allows callback functions to access it.
If the legend object is not listed in the Children
property
of the parent, then functions that obtain object handles by searching
the object hierarchy or querying handle properties cannot return it.
This includes get
, findobj
, gca
, gcf
, gco
, newplot
, cla
, clf
, and close
.
Hidden object handles are still valid. Set the root ShowHiddenHandles
property
to 'on'
to list all object handles regardless of
their HandleVisibility
property setting.
ItemHitFcn
— Callback that executes when you click legend items@defaultItemHitCallback
(default) | function handle | cell array | character vectorCallback that executes when you click legend items, specified as one of these values:
Function handle. For example, @myCallback
.
Cell array containing a function handle and additional
arguments. For example, {@myCallback,arg3}
.
Character vector that is a valid MATLAB command or function, which is evaluated in the base workspace (not recommended).
If you specify this property using a function handle, then MATLAB passes the legend object and an event data structure as the first and second input arguments to the function. This table describes the fields in the event data structure.
Event Data Structure Fields
Field | Description |
---|---|
Peer | Chart object associated with the clicked legend item. |
Region | Region of legend item clicked, returned as either 'icon' or 'label' . |
SelectionType | Type of click, returned as one of these values:
|
Source | Legend object. |
EventName | Event name, 'ItemHit' . |
For an example using this property, see Create Interactive Legends Using Callbacks.
Note:
If you set the |
ButtonDownFcn
— Callback that executes when you click the legend@bdowncb
(default) | function handle | cell array | character vectorMouse-click callback, specified as one of these values:
Function handle
Cell array containing a function handle and additional arguments
Character vector that is a valid MATLAB command or function, which is evaluated in the base workspace (not recommended)
Use this property to execute code when you click the legend. If you specify this property using a function handle, then MATLAB passes two arguments to the callback function when executing the callback:
The legend object — You can access properties of the legend object from within the callback function.
Event data — This argument is empty for this
property. Replace it with the tilde character (~
)
in the function definition to indicate that this argument is not used.
For more information on how to use function handles to define callback functions, see Callback Definition.
Note:
If the |
Example: @myCallback
Example: {@myCallback,arg3}
UIContextMenu
— Context menuContext menu, specified as a uicontextmenu object. Use this
property to display a context menu when you right-click the legend. Create the context menu using the uicontextmenu
function.
Note:
If the |
Selected
— Selection state'off'
(default) | 'on'
Selection state, specified as one of these values:
'on'
— Selected. If you
click the legend when in plot edit mode, then MATLAB sets
its Selected
property to 'on'
.
If the SelectionHighlight
property also is set
to 'on'
, then MATLAB displays selection handles
around the legend.
'off'
— Not selected.
SelectionHighlight
— Display of selection handles when selected'on'
(default) | 'off'
Display of selection handles when selected, specified as one of these values:
'on'
— Display selection
handles when the Selected
property is set to 'on'
.
'off'
— Never display selection
handles, even when the Selected
property is set
to 'on'
.
PickableParts
— Ability to capture mouse clicks'visible'
(default) | 'none'
Ability to capture mouse clicks, specified as one of these values:
'visible'
— Can capture
mouse clicks when visible. The Visible
property
must be set to 'on'
and you must click a part of
the legend that has a defined color. You cannot
click a part that has an associated color property set to 'none'
.
The HitTest
property determines if the legend responds to the click or if an ancestor does.
'none'
— Cannot capture
mouse clicks. Clicking the legend passes the click
to the object below it in the current view of the figure window. The HitTest
property
of the legend has no effect.
HitTest
— Response to captured mouse clicks'on'
(default) | 'off'
Response to captured mouse clicks, specified as one of these values:
'on'
— Trigger the ButtonDownFcn
callback
of the legend. If you have defined the UIContextMenu
property,
then invoke the context menu.
'off'
— Trigger the callbacks
for the nearest ancestor of the legend that has
a HitTest
property set to 'on'
and
a PickableParts
property value that enables the
ancestor to capture mouse clicks.
Note:
The |
Interruptible
— Callback interruption'off'
(default) | 'on'
Callback interruption, specified as 'off'
or 'on'
.
The Interruptible
property determines if a running
callback can be interrupted.
If the ButtonDownFcn
callback of the legend is the running callback, then the Interruptible
property
determines if it can be interrupted by another callback. The Interruptible
property
has two possible values:
'off'
— The running callback
cannot be interrupted. MATLAB finishes executing the running
callback without any interruptions. This is the default behavior.
'on'
— The running callback
can be interrupted. Interruption occurs at the next point where MATLAB processes
the queue, such as when there is a drawnow
, figure
, getframe
, waitfor
, or pause
command.
If the running callback contains one of these commands, then MATLAB stops the execution of the callback at this point and executes the interrupting callback. MATLAB resumes executing the running callback when the interrupting callback completes. For more information, see Interrupt Callback Execution.
If the running callback does not contain one of these commands, then MATLAB finishes executing the callback without interruption.
Note: There are two callback states to consider:
Whenever MATLAB invokes a callback, that callback
attempts to interrupt a running callback. The |
Example: 'off'
BusyAction
— Callback queuing'queue'
(default) | 'cancel'
Callback queuing specified as 'queue'
or 'cancel'
.
The BusyAction
property determines how MATLAB handles
the execution of interrupting callbacks.
Note: There are two callback states to consider:
Whenever MATLAB invokes a callback, that callback attempts
to interrupt a running callback. The |
If the ButtonDownFcn
callback of the legend tries to interrupt a running callback that cannot be
interrupted, then the BusyAction
property determines
if it is discarded or put in the queue. Specify the BusyAction
property
as one of these values:
'queue'
— Put the interrupting
callback in a queue to be processed after the running callback finishes
execution. This is the default behavior.
'cancel'
— Discard the interrupting
callback.
CreateFcn
— Creation callback''
(default) | function handle | cell array | character vectorCreation callback, specified as one of these values:
Function handle
Cell array containing a function handle and additional arguments
Character vector that is a valid MATLAB command or function, which is evaluated in the base workspace (not recommended)
Use this property to execute code when you create the legend. Setting the CreateFcn
property
on an existing legend has no effect. You must define
a default value for this property, or define this property using a Name,Value
pair
during legend creation. MATLAB executes the
callback after creating the legend and setting all
of its properties.
If you specify this callback using a function handle, then MATLAB passes two arguments to the callback function when executing the callback:
The legend object — You can
access properties of the legend object from within
the callback function. You also can access the legend object
through the CallbackObject
property of the root,
which can be queried using the gcbo
function.
Event data — This argument is empty for this
property. Replace it with the tilde character (~
)
in the function definition to indicate that this argument is not used.
For more information on how to use function handles to define callback functions, see Callback Definition.
Example: @myCallback
Example: {@myCallback,arg3}
DeleteFcn
— Deletion callback''
(default) | function handle | cell array | character vectorDeletion callback, specified as one of these values:
Function handle
Cell array containing a function handle and additional arguments
Character vector that is a valid MATLAB command or function, which is evaluated in the base workspace (not recommended)
Use this property to execute code when you delete the legend. MATLAB executes the callback before destroying the legend so that the callback can access its property values.
If you specify this callback using a function handle, then MATLAB passes two arguments to the callback function when executing the callback:
The legend object — You can
access properties of the legend object from within
the callback function. You also can access the legend object
through the CallbackObject
property of the root,
which can be queried using the gcbo
function.
Event data — This argument is empty for this
property. Replace it with the tilde character (~
)
in the function definition to indicate that this argument is not used.
For more information on how to use function handles to define callback functions, see Callback Definition.
Example: @myCallback
Example: {@myCallback,arg3}
BeingDeleted
— Deletion status of legend'off'
(default) | 'on'
This property is read only.
Deletion status of legend, returned as 'off'
or 'on'
. MATLAB sets
the BeingDeleted
property to 'on'
when
the delete function of the legend begins execution
(see the DeleteFcn
property). The BeingDeleted
property
remains set to 'on'
until the legend no
longer exists.
Check the value of the BeingDeleted
property
to verify that the legend is not about to be deleted
before querying or modifying it.