Generate cylinder
[X,Y,Z] = cylinder
[X,Y,Z] = cylinder(r)
[X,Y,Z] = cylinder(r,n)
cylinder(axes_handle,...)
cylinder(...)
cylinder
generates x-, y-,
and z-coordinates of a unit cylinder. You can
draw the cylindrical object using surf
or mesh
,
or draw it immediately by not providing output arguments.
[X,Y,Z] = cylinder
returns
the x-, y-, and z-coordinates
of a cylinder with a radius equal to 1
. The cylinder
has 20 equally spaced points around its circumference.
[X,Y,Z] = cylinder(r)
returns
the x-, y-, and z-coordinates
of a cylinder using r
to define a profile curve. cylinder
treats
each element in r
as a radius at equally spaced
heights along the unit height of the cylinder. The cylinder has 20
equally spaced points around its circumference.
[X,Y,Z] = cylinder(r,n)
returns
the x-, y-, and z-coordinates
of a cylinder based on the profile curve defined by vector r
.
The cylinder has n
equally spaced points around
its circumference.
cylinder(axes_handle,...)
plots
into the axes with handle axes_handle
instead of
the current axes (gca
).
cylinder(...)
, with no output
arguments, plots the cylinder using surf
.